Characteristics
Shadowrun to 2020: Shadowrun Attribute/Skill x1.666 = 2020 Attribute, /2 again for Skill value, with rounding.
These are the minimum and maximum values that can be
allocated out of the starting points total.
In SR2e, non-human Metahumans start with 2 Karma, hence the higher minimum
LUCK. For converting SR3e, non-human LUCK is instead capped at 1/7, as humans
start with more Karma and others at 1.
Guns and Gear
Shadowrun 1e
converts to Cyberpunk 2020 as: halve the Power level if an L-class weapon, keep
the Power level as is if M, S or D. Halve the Staging number and keep as a
damage bonus if an L or M-class weapon, keep as is for an S-class or D-class,
then apply as a bonus to the damage. D-class weapons do damage in d10s and all
others in d6s. If halving produces a 0.5, round down and add +3 to the staging
before conversion.
For
Shadowrun 2e/3e, the number were changed again producing an irregular power
increase, one should only use one set of values when converting. Halve the
Power for all classes and deduct 1 for L-class weapons. Assign that Power
rating as the damage in d6s (except D-class weapons which do d10) then for S
-class weapons, add halve the new Power rating as bonus damage. Any results of
0.5 during conversion convert as +1.
12 Gage
Shotguns remain 4d6/2d6/1d6 for legacy reasons
Heavy
Weapons
Flamethrowers
remain 2d6 for legacy reasons
Concealability for Shadowrun to Cyberpunk 2020 is done by assign values to the Shadowrun weapon Conceal score: more than 6 = P, 5 = J, 4 = L and 3 or less = N.
WA is annoyingly
determined by taking the Shadowrun 5e Accuracy value and deducting 5.
Fortunately, there is a sourcebook for early Shadowrun decades for 5e.
Nuyen
converts to Eurodollars at x1.3 (price increases by a third in EB), then
rounded up to the nearest 50. For availability; Illegal
weapons become Poor or Rare
and Restricted weapons become Common or Excellent.
Converting
to Cyberpunk RoF, converts as: SS = 1, SA = 2, BF = 3, FA = 10 because
Shadowrun considers all guns with automatic fire to shoot 10 bullets every
combat action and turns are the same length in both systems.
The armor conversion
equation for Shadowrun 1e through 3e to Cyberpunk 2020 is: Ballistic + Impact
ratings x 1.75 = SP, unless it's the armor in Shadowrun 2e Fields of Fire, then
that equation is Ballistic + Impact x 1.3125 = SP.
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