Trying to reinterpreted Gorezone for the smaller SLA Industries 2nd Edition setting.
Gorezone - Live In Your TV, Live In Your Street, Live In Your Livingroom!
What is Gorezone?
In the over the top and dystopian SLA Industries, Gorezone was a TV show where they sealed off a sector and opened all the hatches to the sewers and maintenance tunnels, letting all the monsters up and out. While also sending in Contract Killers (murderous gameshow gladiators) and promient criminals turning up. The players could participate, help manage the chaos or be doing set up or wind down. The problem with this idea, is as the giant city of Mort Central has shrunk from Earth-sized to Germany-sized to about the size of Belize (but denser and taller). The idea you could just ruin and kill off a whole city/neighbourhood-sized region as a regular TV show became more farfetched. The vague notion was the the population either fled or tried to ride it out, but there was no indications for or against warnings.
I tried reworking Gorezone from clearing out a sector no one will miss to a last-ditch effort to squeeze every drop of evil out of a sector they've given up on, with the twin rollers of fame and violence. Thinking back to a line in the corebook about how a sector or a few had actually ejected SLA Indutries and was some locked-down nightmare.
My version of Gorezone is not a frequent event, it's a purge of a sector dressed up for television. Designed to exploit all the psychos' desire to be recognized that SLA Industries has implanted in the populace. A Gorezone involves baiting every idiot and monster out and killing them while flashing lights are going off to make other people want to do the same.
Technically correct and publicly listed; Gorezone is a combination of a standard mass-combatant deathmatch with a hunting match-up. Contract Killers arrive in a sector with the express purpose of scoring points by eliminating each other (Life After Death on standby) and killing hostile threats that reside in the sector. Needless to say this brings all the crazies out, encouraged by broadcasts showing serial killers, props, gangs and Darknight agents running into the street to do battle. Most of these have been unwillingly flushed out of their holes by Contract Killers going down Shiver hit-lists or Op teams feeding intelligence to media managers, but it's had the desired effect of getting the reprobates to emulate TV and charge for the 5 minutes of fame. Darknight even has made it policy to try and show up the corporation when it happens with it's own media stars. Carrein, carnivorous pigs and other monsters also emerge more because the streets are awash with blood. Ops get the awful job of flushing the out or baiting them to the street-level if they won't come on their own.
Shivers concentrate on keeping the violence contained to the sector, protecting assets and maybe rescuing people if there is time. Ops and Contract killers can make goodwill by valiantly stopping all the violence from breaking into the residences and businesses while on camera.
Gangs are a problem because they are often considered a lethal plague (so Gorezone kills them) but at the same time are local kids (It rates bad with armed locals). It ends up that the kids with homes just hide like the rest of the civilians and the homeless (because SLA in always unfair) or crazy ones step outside for their 5 minutes.
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