In my last posts I demostrated how to make a fictional species in Mutants in the Now, creating the classic Fallout monster.
But it had some kinks to work out so I did some more work on it. A bit of a minor redesigns, Southern means south of New York (Fallout 1, 2, 3 and NV) and Northern means the ones in Boston but also Appalachia.
Southern Deathclaw
Size Rating 12
GOO-P: +0
Enhance: Strength, Endurance, Perception
Basic Traits: Chamaeleonidae, Carnivore
Movement: Bipedal
Prehensility: Grasping
Speech: Nonvocal
Mask: Bestial
Respiration: Air-Breathing
Senses: Sight, Hearing, and Scent
Major Traits: AGGRESSIVE (5 GOO-P), DORSAL PLATES (5 GOO-P),
FEARLESS (5 GOO-P), NIGHTSIGHT (5 GOO-P), SCYTHE (Claws + 2 GOO-P), SWIFT (8 GOO-P): Sprint (-3 GOO-P,
universal), TOUGH HIDE (5 GOO-P), UNNERVING VOCALIZATION (3 GOO-P, ROAR +5
GOO-P)
Minor Traits: APEX PREDATOR, CLAWS: Mauling, COMMUNAL,
ENHANCED HEARING, ENHANCED SCENT, HEAT SENSE, HEAT TOLERANCE, HORNS: Outwards,
INFRASONIC HEARING, MIMICRY, NEARLY HUMAN, RED SIGHT, ROCK CLIMBER, TEETH:
Crushing, TERRITORIAL, ULTRAVIOLET SIGHT
Legend of the Wasteland (5 GOO-P): Spend 1 Will to gain +HA
on social rolls
Northern Deathclaw
Size Rating 12
GOO-P: +0
Enhance: Strength, Endurance, Perception
Basic Traits: Chamaeleonidae, Carnivore
Movement: Bipedal
Prehensility: Grasping
Speech: Nonvocal
Mask: Bestial
Respiration: Air-Breathing
Senses: Sight, Hearing, and Scent
Major Traits: AGGRESSIVE (5 GOO-P), DORSAL PLATES (5 GOO-P),
FEARLESS (5 GOO-P), NIGHTSIGHT (5 GOO-P), SCYTHE (Claws + 2 GOO-P), SWIFT (8 GOO-P): Sprint (-3 GOO-P,
universal), TOUGH HIDE (5 GOO-P), UNNERVING VOCALIZATION (3 GOO-P, ROAR +5
GOO-P)
Minor Traits: APEX PREDATOR, CLAWS: Mauling, CRUSHING JAW,
ENHANCED HEARING, ENHANCED SCENT, HEAT SENSE, HEAT TOLERANCE, HORNS: Charging,
INFRASONIC HEARING, NEARLY HUMAN, RED SIGHT, ROCK CLIMBER, TEETH: Crushing,
TERRITORIAL, ULTRAVIOLET SIGHT
All-American Monster (SWIFT + 3 GOO-P): When making a Dash,
Movement becomes Quadruped gain Distract as a supported Maneuver and gain
Stable until end of next turn.
Hairy Deathclaw
Size Rating 12
GOO-P: +0
Enhance: Strength, Endurance, Affinity
Basic Traits: FEV?, Carnivore
Movement: Bipedal
Prehensility: Grasping
Speech: Nonvocal
Mask: Bestial
Respiration: Air-Breathing
Senses: Sight, Hearing, and Scent
Major Traits: AGGRESSIVE (5 GOO-P), FEARLESS (5 GOO-P),
NIGHTSIGHT (5 GOO-P), SCYTHE (Claws + 2 GOO-P),
SWIFT (8 GOO-P): Sprint (-3 GOO-P, universal), TOUGH HIDE (5 GOO-P),
UNNERVING VOCALIZATION (3 GOO-P, ROAR +5 GOO-P)
Minor Traits: APEX PREDATOR, CLAWS: Mauling, COLD TOLERANCE, COMMUNAL, ENHANCED HEARING, ENHANCED SCENT, FLUFFY, HEAT SENSE, HEAT TOLERANCE, HORNS: Charging, INFRASONIC HEARING, MIMICRY, NEARLY HUMAN, PACK HUNTER, RED SIGHT, ROCK CLIMBER, TEETH: Crushing, TERRITORIAL, ULTRAVIOLET SIGHT
Smart Enough (NEARLY HUMAN + 2 GOO-P): Gain 2 additional Traditional Melee Weapon Proficiencies
No comments:
Post a Comment