This was much longer as we didn't spend an hour and a bit creating characters and then repeating this as each player got stuck or came in late.
Standing
outside the drystone house of the Bonethief, they debated what to do and
decided to burn the wooded door down. They did so, piling driftwood and
watching the colours. The fire ignited the fat and methane from the boneless
carcasses inside. The Bonethief charged out and the party realized they forgot
to set a trap; Jogrill Borson’s arrow did 1 point of damage. Bonethief laid about with his sack of bones
and treasure. The players engaged with it while directing the crew to throw the
bones into the fire, but most went to the sea or away. As they thought that
would weaken his power. On the first swing, a critical parry spilt the sack
open, scattering the treasure across the sandy grass. The Bonethief’s fists
were deadlier than the sack. Critically hitting the hunter Jogrill
Borson, and giving him a major
wound, yet merely a scar. Luck for he had no Dodge anyway.
Another
blow was a critical hit to Sigmar the Myrryh axewoman, though parried, the blow splintered the Seaxe and sent
the axehead into the surf. She switched to her Filkharian pike carried by the
crew. She struck it twice more, the second time killing the Bonethief. Between
the strikes the Bonethief roared he was immortal and owned all the bones in the
world.
After his death, the crew gathered the treasure, awed and not stealing any. The Bonethief had a hand cut off and the body rolled into the fire. With the treasure, the party returned to Stamullen. On the way it was dark, and they met a merchant with his guards going to buy honey. They slept in the central space. They were hailed as heroes, though the Druid explained that after the day before and the merchant, they couldn’t feed them all again. The merchant bought the wolf pelts and gave them an IOU to be exchanged in Culemwardern. Sigmar bought a two-handed axe off a guard.
On the way back to the Karvi, they were about to run out of food. They split
into hunting parties. Jogrill Borson found an elk, Althows Tams found nothing,
and Sigmar found boar and the griffon. Sigmar, was spying from the air, and she
flew off the fight it. Dangerous because she wasn’t wearing armour to be light.
One spear from her group of crewmen hit the griffon. The elk gored a crewman
who fumbled his spear toss, though not a major wound. The middle party rolled a
d2 and was closer to the griffon, but the player lacked a bow. Yerstor the
noble Yerstor the dumb Lormyrian noble guarded the boat (his player was busy
until halfway through).
Sigmar parried the griffin’s two successfully attacks, at
53% and 33%. She struck it and tried to use a tumble skill to move on to, she did,
and the player complained the height advantage penalties to the griffin weren’t
worth it at -5% to attack/parry. I agree as they were better in RQ 2nd
edition at -20%, but the rules didn’t change.
Above the griffin, Sigmar struck it three times, relying on a major blow to
drop it’s DEX below hers. She killed and made a good impression on the crew. The
Hunter finally brought down the deer with a bow.
The processed the carcasses, skinning the griffin pelt and
boiling the head to get the skull. 13 bandits arrived, the Fenians, but they
saw they were outnumbered, and the party were monster hunters and left. It took
a couple of days, probably should have taken longer.
The party sailed around the cape, saw the killer whale and thought it was dead,
an arrow hit a fin to see if it would explode from the gasses and it moaned.
They party got out and spent the rest of the day trying to drag it back into
the sea while the water turned red, and the sharks gathered. The whale limped
off. The sea god will remember this for ill, but I didn’t tell them that.
They passed the shoals and Althrow Tams hear the griffin chicks in the fog with
a Listen roll and critted a See roll to
see the nest. They toed the boat to the rocks and the crewmen fished while
Sigmar flew up with a rope. I broadly hinted at the four chicks could be tamed
and Althrow Tams came up we the idea of riding them. Yerstor followed up and
tried to tame a chick, it bit his left ring finger off (2 on a d10, left to
right). I said it was because he had taken his gloves off to climb the rope.
When moving the chicks down he did it and his armour protected him. The chicks
made quite a noise in the boat and fouled the deck.
When they sailed into Culemwardern, the town emptied to see
them, Sigmar gave a speech, but Althrow Tams had to translate. With her wings
outstretched, Sigmar inspired the Christian populace. Cerion was less convinced
and in a closed meeting wanted to know if she was an angel or a Valkyrie and was
not too shocked to find she was merely a wing human(species?).
he explained what the party had done for them, and warned the party the griffin
chicks were monsters yet to grow. He filled them in on Donashoe and explained
it was upriver and they party should not land on the east bank as it was druid
territory.
The party decided the griffins would probably be disruptive
and get violent with each other. They killed the two chicks which seemed the
less trainable to sit for a fish. The youngest two. They debated buying a
second karvi or upgrading to a knar but saw the prices. Also how much it would
cost to feed everyone with trail rations and the crew said they were willing to
follow them, but wanted their wages when they finished with each expedition,
even as non-combatants the money was going to go quickly. The party idlily
debated sailing out and sinking the ship with the crew on it but realised only
one of them could naturally fly. Finances were to be done net session.
No comments:
Post a Comment