The barely breathable and freezing atmosphere of Trypoalpha is maintained by volcanos as the sun is dying. Ten subcontinents, with 150 open cut mines and pit-cities. Three thousand years of pits and tunnels mined by hand.
Four broad cultural groups befitting its late colonization,
the Hambaknecht and Lavolo each occupy five subcontinents, relatives on
Bawahayat and Vito. Canal-dwellers from Sandaaina move goods barges by pole and
rarely motor. Motor-Caravans are done by Dust Khans from Trypobeta, who rule
the dead wastes between the digs. They also run the sole train that connects
the three closest pit-cities to the main void-port. The five remaining,
scattered subcontinents are home to mixed cultures. Word is trickling in of
unrest on the ancestral worlds, sparking paranoia that it will happen here.
The governing family has been trying to shake the
Tech-Priests for centuries and has been reducing the complexity and
sophistication of the tools and machines to force them into their remote
volcano-sounding operations, drawing magma direct from the shaft or triggering
eruptions. In return the Tech-Priests have ben patronizing the Dust Khans who
need engines.
Dust Khans are independent raiding and trading tribes. They
will attack trains and outposts but a dissident sect of tech-priests who work
with the tribes, say that it is their duty to fix human-made machines
regardless of the politics of the users.
Trypobeta is a near-airless waste, a lot like Mars, home to the roving Techno-Tribes. They hold their world as sacred second only to Holy Terra and they supply most of the indentured labor for the asteroid-mines. They greatly support the Dust Khans, even sending warriors sometimes. The Tech-Priests in the system are based here and sift the sands for minerals and liquids. This world is the fourth-holiest to them after Mar, Terra and Subprodey.
The asteroid mines are hellish and claustrophobic, the
children of miners are free but supply service roles.
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